Starting with simple builds and ending in a lively competition day, Year 5 showed determination and real engineering flair in their VEX GO experience.
Year 5 were introduced to the VEX GO Robotics Kit earlier this term, beginning with the challenge of building the Code Base 2.0 robot. In their first session, pupils worked carefully through detailed instructions, learning how the different components fitted together and how coding could bring their robot to life. They quickly grasped the basics, showing patience, focus and a willingness to solve problems when things did not work first time.
As the weeks progressed, their confidence grew. The girls developed their understanding of driving and controlling their robots, refining their coding and improving their designs. They worked collaboratively, sharing ideas and supporting one another to overcome setbacks. It was clear that they were not only learning about robotics, but also building resilience, teamwork and clear thinking.
All of this preparation led to their first VEX Challenge Day, when the Ideas Hub Atrium was transformed into a competition space. Fifty pupils, 25 robots and three fields set the stage for an ocean science mission that required teams to navigate volcanoes, repair pipelines, align turbines and score as many points as possible within the time limit.
The atmosphere was lively and purposeful. Teams planned their approach carefully, timed their runs and made thoughtful adjustments between rounds. They showed real maturity in the way they handled pressure and disappointment, often encouraging other teams before returning to improve their own performance.
The event was supported by several members of staff, including Headmistress Vicky Bingham, who commented on how impressed she was by the way the girls worked together and tackled each challenge with such determination. Both the robotics sessions and the Challenge Day were organised by Mr Harrison, whose careful planning ensured a smooth and rewarding experience for everyone involved.
At the end of the day, the top three teams received 3D printed trophies, with robot “Frank” narrowly beating “Buster” in a close final result. More importantly, every pupil left with a sense of achievement, having progressed from their very first build to a full competition day with skill and confidence.